10.21更新确认 海岛奇兵十月新版内容汇总

来源:安趣网    作者:   发表于

 SuperCell方面刚刚发布公告,《海岛奇兵》2015年十月版本更新,将会在北京时间本周三(10月21日)下午推出,更新详细内容:

 中文版更新内容:

 稍后更新!

 英文版更新内容:

 NEW STUFF

 Headquarters Level 21

 Armory Level 21 brings new upgrades for Troops and Gunboat Abilities

 Boost your HQ's durability with a new prototype defense: the Shield Generator

 Stun enemy troops with a shocking new mine: the Shock Mine

 More achievements

 Seashells

 FOR TASK FORCES

 Co-Leader rank to share the burden of command

 Co-Leaders can do almost everything the Leader can do, except:

 They can't demote or kick the Leader or other Co-Leaders

 They can't promote anyone to Leader

 Intel prices reduced for all operations

 New Power Base layouts

 More visibility on operation attack participation

 Task Force description edits are visible in the chat

 The Leader, Co-Leaders and Officers have colored names in the chat

 Prototype defense weapons now appear on Power Bases

 IMPROVEMENTS

 Hammerman on the hunt event has been revamped to include seven stages

 He's also learnt how to use Gunboat Abilities...

 Conveniently reinforce your Landing Crafts while on the map screen

 Change Landing Craft troops without having to cancel currently reinforcing troops first

 Get more recommended Task Forces with a handy new "get more" button

 Added an effect for when a prototype defense weapon is about to expire

 The Armory now animates when an upgrade is in progress

 Player #tag popup is disabled when attacking

 An epic win sound plays if you get at least one Power Stone Crystal

 Added new loading screen hints

 Popovers now close by tapping the button that opened them

 Added attacker's name to the Activity Log

 A bunch of new and updated graphics

 Lots of bug fixes

 PROTOTYPE WEAPON RE-BALANCING

 Prototype defense weapons now last for 7 days instead of 12 days

 Hammerman on the hunt event will yield more prototype modules

 "???" diving spots will sometimes give prototype modules

 Damage Amplifier has been improved with a bigger effect radius and more health

 Re-worked the distribution of module costs to take the Shield Generator into account

 Level 1 prototype weapons cost two modules more in total

 Level 3 prototype weapons cost six modules less in total

 Doom Cannon now shoots every 5 seconds at all levels (previously 5s, 4s, 3s) and its damage per shot has been significantly increased for levels 2 and 3

 Shock Blaster damage reduced

 REMOVED

 The ability to save/load Resource Base layouts (it was left in the last update by mistake)

海岛奇兵

类型:休闲益智状态:公测

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